For example, in Skull Keeper mode, a player would need to keep the skull in possession as long as possible, so player should look for spots to hide from opponent bullets, and slide a lot to dodge the bullets. Different tournament modes require different play styles and tactics. Story mode can be played with 1-2 players, and some artifacts, abilities, and items can only be dropped in two-player mode, adding a new level of complexity to the game if you choose to play with a friend.Īlthough there are 5 different tournament modes, the main aim remains the same - to beat all your opponents and be the last beak standing. Being too greedy by picking up every single artifact can make it much easier to die so the player should take into consideration how difficult it might be to survive to bring all those artifacts to Crow in the shop. A player has to kill all the enemies in a level to proceed to the next one while having to cope with the negative effects that all the picked up artifacts give. Cursed artifacts can be brought to Crow in the shop and exchanged for good items which have various positive effects. For example, an artifact can reduce the player's weapon range, reduce their fire rate, or can take away a coin each time the player takes damage and etc. Each artifact has a negative effect on a player's characteristics and further progress in the game. Killed enemies and bosses can drop cursed artifacts. Story mode is driven by a unique items/ artifacts risk reward system.
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